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CGCookie - Shader Forge [2018]
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55
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1.76 GiB (1889280478 Bytes)
Tag(s):
Blender Materials Rendering 3d design Shaders CGI
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2018-08-11 10:25:17 GMT
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arfenum752
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Title: Shader Forge
Publisher: CGCookie
Release: 2018
Website: https://cgcookie.com/course/shader-forge/
Author: Jonathan Lampel, Bartek Skorupa, Kent Trammell
Duration: 08 h 15 m
Skill Level: 

Description: This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a CG scene. On the other hand, lackluster materials can suck the life out of an otherwise high-quality scene. You will be wise, padawan, to sharpen you material creation skills.

Table of Contents: Chapter 1: 3D Print Resin
Always on the look-out for a new way to present 3D models, in this lesson I explore a specific kind of 3D print resin that seems tailor-made to accentuate form and shape.
3D Print Resin 23 min
Chapter 2: Bodies of Water
This chapter involves light refraction and absorption as characteristics of water collections.
Bod ies of Water: I ntroduction l min
Procedural Wave Displacement 15 min
Refractions & Reflections 27 min
Caustics & Pool Demo 16 min
Ocean & Lake Demo 12 min
Shader Forge – water 4xp
Chapter 3: Brushed Metal
A specific finish for metallic objects, brushed metal’s key characteristic is the ‘stretching’ of reflections across a model’s surface. It’s common with kitchen appliances, jewelry, household accessories, and more.
Brushed Metal 31 min
Chapter 4: Carbon Fiber
Carbon fiber is a great material that can be used anywhere from the trim on a fancy sports car to a scraped up sci-fi helmet Since it can be molded into practically any shape and can be ten times stronger (and five times lighter!) than steel, carbon fiber goes well with anything high tech.
Carbon Fiber 12 min
Chapter 5: Car Paint
Vehicle rendering is one of the most popular uses of computer graphics. Car paint has a specific look and feel that leans heavily on the concept of ’fresnel”.
Car Paint 18 min
Chapter 6: Clip Art
Sure it’s not 1995 anymore, but turning your 3D model into clip art is totally cool! Plus this shader exposes you to some unconventional usage of nodes.
Clip Art 8 min
Chapter 7: Dispersion
This is the optical phenomenon that occurs when light passes through transparent material causing the separation of the color spectrum.
Dispersion 7

01 3D Print Resin.mp450.07 MiB
02 Bodies-of-water_intro.mp42.19 MiB
02 Bodies-of-water_lesson01.mp430.55 MiB
02 Bodies-of-water_lesson02.mp453.95 MiB
02 Bodies-of-water_lesson03.mp436.35 MiB
02 Bodies-of-water_lesson04.mp422.41 MiB
03 Brushed Metal.mp471.4 MiB
04 Carbon-fiber.mp436.33 MiB
05 Car Paint.mp447.83 MiB
06 Clip-art.mp418.75 MiB
07 Dispersion.mp416.46 MiB
08 Gemstones & Ice lesson_00.mp44.82 MiB
08 Gemstones & Ice lesson_01.mp410.34 MiB
08 Gemstones & Ice lesson_02.mp411.75 MiB
08 Gemstones & Ice lesson_03.mp444.73 MiB
08 Gemstones & Ice lesson_04.mp435.33 MiB
09 Gold_01_baseShader&Bump.mp455.2 MiB
09 Gold_02_reflections.mp445.08 MiB
09 Gold_03_nodeGroup.mp457.61 MiB
10 Hologram.mp422.5 MiB
11 Lava_lesson0.mp44.07 MiB
11 Lava_lesson1.mp411.18 MiB
11 Lava_lesson2.mp428.51 MiB
11 Lava_lesson3.mp443.83 MiB
11 Lava_lesson4.mp435.66 MiB
11 Lava_lesson5.mp441.89 MiB
12 Leather_01.mp442.49 MiB
12 Leather_02.mp432.34 MiB
12 Leather_03.mp444.46 MiB
13 Marble.mp464.49 MiB
14 01_pbr_intro.mp48.92 MiB
14 02_pbr_shading.mp419.08 MiB
14 03_pbr_grouping.mp420.9 MiB
14 04_pbr_principled-shader.mp433.02 MiB
14 Specular and Metalness Workflows.mp415.9 MiB
15 Snow.mp446 MiB
16 Speed-boost.mp415.58 MiB
17 Wood.mp467.98 MiB
[Online-Courses.Club].txt839 B
[Online-Courses.Club].url127 B
blender_shader-forge-lava_source-files.zip30.38 MiB
blender_shader-forge_bodies-of-water_sourceFiles.zip50.14 MiB
blender_shader-forge_brushed-metal_sourceFiles.zip14.71 MiB
blender_shader-forge_carbon-fiber_resource-files.zip2.22 MiB
blender_shader-forge_clip-art_source-files.zip203.17 MiB
blender_shader-forge_dispersion_source_files.zip12.29 MiB
blender_shader-forge_gemstones-ice_source-files.zip23.31 MiB
blender_shader-forge_marble_source_files.zip10.04 MiB
blender_shader-forge_print-resin_source-files.zip105.84 MiB
blender_shaderforge_car-paint_sourceFiles.zip10.49 MiB
blender_shaderForge_leather_sourceFiles.zip29.63 MiB
blender_shaderForge_snow_sourceFiles.zip9.57 MiB
blender_shaderforge_wood_source-files.zip9.55 MiB
PBR_SourceFiles.zip26.93 MiB
SF_gold_sourceFiles.zip13.55 MiB